The Legend of Zelda: Breath of the Wild (Switch/Wii U)

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goldenphoenix
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Re: The Legend of Zelda (for Wii U and NX)

Post by goldenphoenix » Fri Mar 31, 2017 2:21 pm

One thing that amazes me about BOTW is how the open world is so reliant on physics, not sure I've played an open world game that utilizes physics in quite the same way.
Sophia

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goldenphoenix
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Re: The Legend of Zelda (for Wii U and NX)

Post by goldenphoenix » Tue May 02, 2017 2:47 am

So details have emerged regarding the first DLC pack.


Hard Mode which seems to shake things up a bit more then just enemies doing more damage, they'll also be able to locate you easier:

"In Hard Mode, enemies gradually regain health, so take them out as quickly as possible. All enemies are also powered up by one level. For example, Red Bokoblins in Normal mode are now Blue Bokoblins. Enemies can also have higher maximum levels than they would in Normal mode. Look up, and you may also find enemies and treasure chests in the sky!"

Trial by Sword:

"When you get to a certain sacred location, you can take on the new “Trial of the Sword” challenge. Face an onslaught of enemies, one wave after another. Link starts the challenge without any equipment or weapons. When all the enemies in a room are defeated, Link proceeds to the next. Clear all the trials (about 45 rooms in total), and the true power of the Master Sword awakens."

Map tracking mode:

Let's you see on the map your travels and supposedly lets you choose different points of your adventure to view how you progressed and even places you haven't explored.

New Outfits and masks:

A tingle outfit, midna mask, korok mask (that will also help you locate koroks), phantom armor, and finally Majora's Mask to wear. It will also have some. There will also be something called the Travel Medallion that you find in a chest somewhere that lets you set up one quirk travel point anywhere you want.

http://kotaku.com/zelda-breath-of-the-w ... 1794821521
Sophia

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JK Riki
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Re: The Legend of Zelda (for Wii U and NX)

Post by JK Riki » Tue May 02, 2017 2:55 pm

Honestly the DLC announcement is far more than I expected, and I'm rather excited about it. I will probably wait and get both this and the December pack in December rather than now, but sign me up.

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Mop it up
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Re: The Legend of Zelda (for Wii U and NX)

Post by Mop it up » Sat May 06, 2017 5:58 pm

I heard about them using something similar to that Hero's Path for the playtesters, to see how they traveled the world as a form of feedback. Interesting to see that they're putting it into the game.

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Re: The Legend of Zelda (for Wii U and NX)

Post by chrisbg99 » Mon May 08, 2017 1:46 pm

Finally beat the game last night. Took my time (both on purpose and just the lack of energy) and I really enjoyed it. First time I've been this invested in an open world game, I kept on getting distracted from the main game to go mountain climbing.

It was a fantastic experience for sure but I hope if they really are going to with the open world in the future they bring back things like more complex and involved dungeons, classic weapons and items (boomerang, hookshot, bottles, etc) and lessen the emphasis on weapon durability.
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JK Riki
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Re: The Legend of Zelda (for Wii U and NX)

Post by JK Riki » Mon May 08, 2017 6:25 pm

I also beat the game last night (or defeated Gannon at least, there's so much more I could have done) and it was a terrific ending. So epic. I would have loved a little more after the credits, but that's okay, it leaves room for imagination.

My plan is to download the DLC in December and start a new game. This time I'm going to do the beasts in a different order and take my time even more than I did this play through. I didn't unlock the maps to three sections on purpose so that I'd have something "new" to explore when I started again. Can't wait! :D

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goldenphoenix
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Re: The Legend of Zelda (for Wii U and NX)

Post by goldenphoenix » Mon May 08, 2017 9:21 pm

JK Riki wrote:
Mon May 08, 2017 6:25 pm
I also beat the game last night (or defeated Gannon at least, there's so much more I could have done) and it was a terrific ending. So epic. I would have loved a little more after the credits, but that's okay, it leaves room for imagination.

My plan is to download the DLC in December and start a new game. This time I'm going to do the beasts in a different order and take my time even more than I did this play through. I didn't unlock the maps to three sections on purpose so that I'd have something "new" to explore when I started again. Can't wait! :D
I wasn't a huge fan of the ending, I mean it wasn't terrible but thought it could be better. On the flip side I did love Ganon for the most part. What did you think of the battle overall?
Sophia

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JK Riki
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Re: The Legend of Zelda (for Wii U and NX)

Post by JK Riki » Tue May 09, 2017 3:52 am

I enjoyed the last bit.
Spoiler:
The final battle (and even getting to it!) was ROUGH. When he went into semi-invincible mode I was so confused about what to do. I still am unsure how you are supposed to beat him, but I guess if you're good enough at Fury Rush/Dodge that will pull him out of invincible mode? I had to rely on the Goron power and then run in and smack him. I'm SO glad I did all the beasts, because I would never have made it otherwise. I was down to eating raw fish by the end of the fight, ha ha.

I LOVED the final bit, with the horse. That was amazing and wonderful and the perfect way to end the game (gameplay wise) I think. SO GOOD. How about you?
I would have liked to see a bit more ending, though, in terms of cinematic stuff. You go the whole game to find Zelda and then she's there for two seconds and that's the end of that. It would have been cool to have more. Maybe a scene where you go back to the other villages and Zelda embraces the elders or something, I dunno.

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goldenphoenix
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Re: The Legend of Zelda (for Wii U and NX)

Post by goldenphoenix » Tue May 09, 2017 8:22 am

JK Riki wrote:
Tue May 09, 2017 3:52 am
I enjoyed the last bit.
Spoiler:
The final battle (and even getting to it!) was ROUGH. When he went into semi-invincible mode I was so confused about what to do. I still am unsure how you are supposed to beat him, but I guess if you're good enough at Fury Rush/Dodge that will pull him out of invincible mode? I had to rely on the Goron power and then run in and smack him. I'm SO glad I did all the beasts, because I would never have made it otherwise. I was down to eating raw fish by the end of the fight, ha ha.

I LOVED the final bit, with the horse. That was amazing and wonderful and the perfect way to end the game (gameplay wise) I think. SO GOOD. How about you?
I would have liked to see a bit more ending, though, in terms of cinematic stuff. You go the whole game to find Zelda and then she's there for two seconds and that's the end of that. It would have been cool to have more. Maybe a scene where you go back to the other villages and Zelda embraces the elders or something, I dunno.
Regarding the final battle
Spoiler:
I really enjoyed the 1st form, it was challenging and I really liked the design, super creepy and spider like. I would need to fight the battle again to remember what I did with that 2nd phase of the battle, I think I reflected the beams back at him? In regards to the beast Ganon form at the very end, I thought it was relatively easy but still had an epic feel to it.

Overall I was pleasantly surprised with Ganon, especially after I felt a bit let down by the divine beast Ganon Blight boss battles which I felt were a bit to samey in not only art design but how they played besides a few tweaks here and there. I am hoping the next game in the series shakes it up a bit more in bosses, I know they can do some pretty spectacular boss battles if they set their mind to it.
I will say though I enjoyed the sequences that lead up to entering the divine beasts though, I even enjoyed the Goron one despite not being a huge fan of escort missions
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JK Riki
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Re: The Legend of Zelda (for Wii U and NX)

Post by JK Riki » Tue May 09, 2017 12:56 pm

@goldenphoenix

Yeah, I agree. And I also
Spoiler:
thought the Beast Gannon was relatively easy, but actually I loved that about it. It was like your reward for beating the really difficult near-invincible form. It was almost an epilogue battle, where the tables had turned and now instead of Gannon it was you who was overpowered and souped up, ha ha.

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